مباحث و مقالات آموزشي After Effects , معرفي و دانلود فیلم ها و کتاب های آمورشی انگلیسی افتر افكت میکس و مونتاژ; Shape Layer Tip1
After Effects tutorial by Aharon Rabinowitz from creactivecow.net
Article Focus:
In this video tutorial, Creative Cow leader Aharon Rabinowitz shows you how ...
After Effects tutorial by Aharon Rabinowitz from creactivecow.net
Article Focus:
In this video tutorial, Creative Cow leader Aharon Rabinowitz shows you how to move beyond the Basic shape tools to create your own custom shapes.
After Effects tutorial by Grant Swanson from creactivecow.net
Article Focus:
In this video tutorial, Creative Cow contributing editor Grant Swanson will cover important and useful techniques for working with alpha channels that are specifically derived from certain color luminance values. He will explain how to extract the color of a certain area of the image, turn it into an alpha channel, and use it to manipulate the image.
Maltaannon's Advanced 3D Planets Video Tutorial for After Effects. Includes project files. 83MB
This tutorial is unlike any other 3D globe tutorial. Of course there are strong similarities like using CC Sphere, but this tutorial pushes this subject to it’s limits. This subject is as old as the Earth itself. How to create 3D planets? Simple. Just apply CC Sphere onto a texture, right? Wrong! If you want to make it cool you need to do a couple other things as well, which I’m going to show you in this upcoming tutorial.
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سلام
اين هم آموزش هاي پلاگين قدرتمند NUCLEO PRO 2 ورژن جديدش = 2008
Background Render Queue
No more render-locked workstations!
When you render using the Nucleo Pro 2 background render queue, you can send items in your AE render queue out to render, and then continue to work in After Effects or any other application. Load the background render queue up with compositions from several different projects and Nucleo Pro 2 will let you know when they've finished.
New Support for 3D Applications in Version 2
With Nucleo Pro 2, motion graphics artists can manage After Effects and 3D renders from one convenient spot. Simply drag projects for any of the supported applications into the Background Render Queue. Then specify the appropriate render settings and allow Nucleo Pro to initiate and manage the render in the background. Support is available for most popular 3D rendering applications, including: Maxon Cinema 4D, Autodesk 3D Studio Max, Autodesk Maya, Softimage XSI, NewTek Lightwave, and Apple Shake.
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-------------------------------------------------------------- Nucleo Pre-Composition Proxies
Customize how nested compositions are rendered to streamline render times even further. Now users can flag a nested comp to render sub-compositions to an internal ®cache file® format, and have the main composition render to the user specified output format. By doing this, subsequent spec-render times for the main composition are improved because the rendering engine no longer has to render the frames for proxied sub-compositions. Those frames are simply read from disk.
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-------------------------------------------------------------- Spec-Preview
When you're using spec-preview, Nucleo Pro continuously fills in your AE RAM Cache. As soon as it notices that you've made a change, Nucleo Pro drops the affected cached frames out of your timeline and re-previews. Instead of having to do a spacebar preview like you normally would, you can just keep on making changes and refer to your already cached timeline whenever you'd like!
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-------------------------------------------------------------- Spec-Render
When you're using spec-render, Nucleo Pro continuously renders your output - meaning that when you're finished making changes, your final output is finished too! As soon as it notices that you've made a change, Nucleo Pro drops the affected cached frames out and re-renders a new file (or files).
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------------------------------------------------------------ Commit To Disk
If you have layers in your timeline that are complete but are costing you time when previewing, Nucleo Pro allows you to commit those layers to disk. Simply select the layers and have Nucleo Pro render only those layers out in the background. When the render is complete, the selected layers in your composition are non-destructively replaced with the rendered footage item.
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------------------------------------------------------------- Fast Render & Preview
Fast Render
Fully utilizes all of your workstation's processors and supports rendering out to both image sequences and movies in any format supported by After Effects.
Fast Preview
Fully utilizes all of your workstation's processors and allows you to specify which type of preview you would like Nucleo to emulate, Standard (spacebar) Preview, RAM Preview, or Shift RAM Preview.
Here is a fun method for creating translucent glass frames in After Effects that I”m working on.
Project File + Demo [براي مشاهده لينک لطفا ثبت نام کنيد
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Uses of the Circle in After Effects Video Tutorial
Uses of the Circle in After Effects Video Tutorial | 54 MB | flv
Everything originates from a Circle. With that in mind I’ll do my best to show you how useful this tiny little effect can be. You’ll learn how to create vignetting, shade objects so they look more 3d, and also create some cool looking graphics elements, all withing as little amount of layers and masking as possible.
I use the Circle effect very often. I could even risk saying that it is the second effect that I use after Fractal Noise. Having all the controllers on the effects palette accessible at all times saves me a lot of time. I mostly use the Circle effect to do some masking, but it can also be used for different tasks.
This is the third installation of particle training for fusion.
Based on many users requests for particle libraries in fusion, cmiVFX has decided to take some of the most common effects used in entertainment and break them down step by step for artists around the world. From this wide variety of effects shown on this high definition video-Rom, users can both learn how to construct these complicated effects from scratch or modify our fusion files to work in their production pipeline. Users can even turn them into macros, so that they can apply them in a production that uses the effect repetitively across many shots. We teach how to create, animate, colorize and texture every particle system on this disk. Unlike our competition, will not need to guess how to complete the shot.
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